Note: This is a pre-release of Bagawork. Many things will likely change before the first stable release.

EnterText

On this page you find the documentation for the GUI Component EnterText.

Introduction

The EnterText component is a view in which the user can enter some text. If the user presses the Enter key () in the component, the app will progress to the next page.

Example

In this example, the GUI consists of only the EnterText component, so it covers the entire screen.

Open in Online Editor
class StartPage extends Page{
	createGui(){
		return EnterText
	}
}

text() - Setting an initial text

Use the configuration method text() to give the EnterText an initial text it should contain initially. Pass the text as a string.

Example
Open in Online Editor
class StartPage extends Page{
	createGui(){
		return EnterText.text(`Write here!`)
	}
}

placeholder() - Setting a placeholder text

Use the configuration method placeholder() to show a text in the EnterText component when it's empty. Try typing some text in the example below, and see that the placeholder text disappears. If you then delete what you have typed, the placeholder text will be shown again.

Example
Open in Online Editor
class StartPage extends Page{
	createGui(){
		return EnterText.placeholder(`Enter name`)
	}
}

page() & pageIfEqual() - Going to next page

Use the configuration method pageIfEqual() to specify a Page the user should come to if she has entered some specific text in the component. Pass the method two values:

  1. The text the user might enter
  2. The Page the user should come to if that text has been entered

You can call this method multiple times.

Use the configuration method page() to specify which Page the user should come to if she hasn't entered any text that matches any of the texts passed to pageIfEquals().

Example
Open in Online Editor
class StartPage extends Page{
	createGui(){
		return Rows.children(
			Text.size(1).text(`Which is your favorite name?`),
			Columns.children(
				EnterText
					.size(1)
					.page(NormalNamePage)
					.pageIfEqual(`Peter`, BeautifulNamePage)
					.pageIfEqual(`Gargamel`, UglyNamePage)
					.pageIfEqual(``, EmptyNamePage),
				Button.text(``),
			),
		)
	}
}

store() - Storing the entered text

Use the configuration method store() to store the text the user entered in an object (for example in a or p). Pass it two values:

  1. The object in which the entered text should be stored (e.g. a or p)
  2. The name of the variable in the object where the entered text should be stored
Example
Open in Online Editor
class MyApp extends App{
	
	name = `Unknown`
	
	createStartPage(){
		return StartPage
	}
	
}
class StartPage extends Page{
	createGui(){
		return Rows.children(
			Text.size(1).text(`What's your name?`),
			Columns.children(
				EnterText.size(1).store(a, `name`).page(GreetingPage),
				Button.text(``),
			)
		)
	}
}
class GreetingPage extends Page{
	createGui(){
		return Rows.children(
			Text.text(`Hello, ${a.name}!`),
			Button.text(`Back to StartPage`).page(StartPage),
		)
	}
}

handler() - Handling the entered text

Use the configuration method handler() to tell the EnterText component which method to call to handle the entered text. The method will be passed the entered text as an argument.

Example
Open in Online Editor
class MyApp extends App{
	
	name = `Unknown`
	
	createStartPage(){
		return StartPage
	}
	
}
class StartPage extends Page{
	
	createGui(){
		return Rows.children(
			Text.size(1).text(`What's your name?`),
			Columns.children(
				EnterText.size(1).handler(p.handleEnteredName).page(GreetingPage),
				Button.text(``),
			)
		)
	}
	
	handleEnteredName(enteredName){
		a.name = enteredName.toUpperCase()
	}
	
}
class GreetingPage extends Page{
	createGui(){
		return Rows.children(
			Text.text(`Hello, ${a.name}!`),
			Button.text(`Back to StartPage`).page(StartPage),
		)
	}
}